#include "Trigonometry.h"

Trigonometry::Trigonometry()
{
    //ctor
}

Trigonometry::~Trigonometry()
{
    //dtor
}

Ogre::Real Trigonometry::GetAngle(Ogre::Vector3 v1, Ogre::Vector3 v2)
{
    Ogre::Radian radian(Ogre::Math::ACos(v1.dotProduct(v2)/(v1.length()*v2.length())));
    return radian.valueRadians();
}
